recursive spheres, varying refraction index
Beautiful 70’s Garo / ガロ covers by HAYASHI Seiichi (林静一 ).
This is super inspiring to me.
From Yeep!Eep!Eep!, which I’ll be showing tomorrow night at lwlvl
This hair just made me sharply inhale.
Earrings: AMBUSH Design
Up today on my mission to make this blog a less professional place.
Featured Curator: Justin Ruckman
The paintings of Johnny Abrahams demand at once both closer inspection and to be seen from a distance. Once your eyes adapt to the dizzying, disorienting patterns, new forms emerge from the chaos. Minimalist compositions congeal from clashes and symmetries in the constituent lines. Less is moiré, you might say.
It was a clock?!
So about 9 years ago I decided to learn OpenGL and C++. And I decided that the best way to do this was to figure out what those spinny dots in the PS2 main menu were doing. It turns out they are a clock. So there you go. Knowledge for your bum. It’s bugged me for most of the last decade that I lost that code, so I redid the core of it using three.js this afternoon for fun.
Originally I had the actual options menu background with the big floating crystals (which makes it far more obviously a clock) and the weird fleshy … tube… thing it’s floating in. Though without the refraction, that baffled me.
Anyway that would take more effort, and I have other things to do today, and the nice swishy patterns are the important thing. Look, swishy!
You will need a browser with WebGL to see anything.
I’m sure it could be a lot prettier if I learned how to do shaders.
London based artist - Emma McNally took her degree in English and Philosophy and as an artist is self-taught, developing a subtle drawing style which fuels the complex mark-making of her large works in graphite on paper. She also works on a small scale, layering tissue paper and pouncing holes in the surface.
‘I like graphite’s materiality: its mess and dirt as well as its capacity to leave the cleanest, sharpest percussive marks and lines. I feel like I’m forging land formations when I use it, or scattering particles, or spiralling vortices of smoke and water,’ she writes.